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Branching Dialogue System (Unity)

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Devlog

  • Getting started with the DialogueSystem
    September 11, 2023 by MultidimensionalSock
    Note: Before you can import the dialogue system package, you first need to install Yarn Spinner and the new input system package, otherwise it will not be able to load in the main prefab due to depend... Continue reading
  • Installing relevant Unity packages
    September 11, 2023 by MultidimensionalSock
    Yarn Spinner The dialogue viewer uses Yarn Spinner to handle dialogue, this allows for east to read and write branching dialogue, originally based on twine. Yarn Spinner uses an MIT license which does... Continue reading
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